| HyperFun is a simple specialized high-level programming language. It is intended for modeling geometric objects and their internal properties (color, material and others). A model can include objects of mixed dimensions (1D, 2D, 3D, 4D and even kD)) defined by real functions of point coordinates. This language is applicable to modeling using algebraic, skeleton-based, and procedural “implicit” surfaces, convolution surfaces, distance-based models, voxel objects, constructive solids and volumes, and more general FRep objects. A model in HyperFun is interpreted by the modeling, rendering, animation, and fabrication software tools. | |
17.12.2009 10th anniversary of HyperFun
01.04.2009 Tools: HyperFun Polygonizer 2.03 released.
27.12.2008 Release of the HyperFun 2.0 language specification and software tools supporting volumetric modeling including both object geometry and attributes.