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Space-time Blending

“Space-time blending” by Pasko G., Pasko A., Kunii T., Computer Animation and Virtual Worlds, vol. 15, No. 2, 2004, pp. 109-121.
Electronic version: PDF (835K)

We present a new approach to shape transformation for animation based on the bounded blending in higher dimension. It results in a smooth transformation (metamorphosis and non-linear motion) between two functionally defined 2D and 3D shapes as it is illustrated below

Transformation of a disk to a square

Transformation of a ring to a cross

Transformation of a Buddha shape to a Chinese character

Transformation of 3D ROBOT letters to a robot shape

frep/stblend.txt · Last modified: 2020/12/31 10:49 by